Emanuel Dahlin Portfolio
I am 21 year old who likes to play strategy games, go out in nature and to climb. I have studied programming for 5 years now
Game Projects
Game Project One - Down The Shattered Peaks
Status: Canceled
Platforms: Windows
Author: Futuregames
Genre: Action, Adventure, Sports
Audio
In Game Project One I made an Audio handler that randomly selects an Audio from a list from different categories
GameSound and BackgroundMusic List is a class that contains many different values to set up the lists

The AudioManager creates lists of sounds depending on the type you wrote in the variable Name and then puts the sounds In that list


When you call PlayAudi, you randomly find an index in one of the lists depending on which category you submit. and then it plays up the sound

Game Project Two - Hydro-Flippers
Status: Prototype
Authors: Futuregames, BaselX, Pablo.Schmidt
Genre: Sports, Action
Audio
in this project I continue to develop on my AudioManager I had done for game prosek one by improving the handling of categories by changing from text inputs to enums to reduce playing mistakes
in this project I continue to develop on the AudioManager I had done earlier by creating an enum List to use instead of using text

Game Project Three - The Book Keeper
Status: Released
Platforms: Windows
Authors: Futuregames, Matilda Lindell
Genre: Platformer, Adventure, Puzzle
Tags: 3D, Atmospheric, Cute, Exploration, Fantasy, Short, Third Person
coming
coming

Game Project Four - The Druid
Status: Prototype
Platforms: Windows
Author: Futuregames
Genre: Adventure, Action
Tags: Singleplayer
In this game project I made a Key-bind switzer so you can change your input key in the game with your own keys
The KeyBindMenu is made up of three different menus that are automatically generated depending on how many keys you have that you can replace