Emanuel Dahlin Portfolio

I am 21 year old who likes to play strategy games, go out in nature and to climb. I have studied programming for 5 years now

Game Project One - Down The Shattered Peaks

  • Status: Canceled

  • Platforms: Windows

  • Author: Futuregames

  • Genre: Action, Adventure, Sports

Audio

In Game Project One I made an Audio handler that randomly selects an Audio from a list from different categories

GameSound and BackgroundMusic List is a class that contains many different values to set up the lists

The AudioManager creates lists of sounds depending on the type you wrote in the variable Name and then puts the sounds In that list

When you call PlayAudi, you randomly find an index in one of the lists depending on which category you submit. and then it plays up the sound

Game Project Two - Hydro-Flippers

  • Status: Prototype

  • Authors: Futuregames, BaselX, Pablo.Schmidt

  • Genre: Sports, Action

Audio

in this project I continue to develop on my AudioManager I had done for game prosek one by improving the handling of categories by changing from text inputs to enums to reduce playing mistakes

in this project I continue to develop on the AudioManager I had done earlier by creating an enum List to use instead of using text

Game Project Three - The Book Keeper

  • Status: Released

  • Platforms: Windows

  • Authors: Futuregames, Matilda Lindell

  • Genre: Platformer, Adventure, Puzzle

  • Tags: 3D, Atmospheric, Cute, Exploration, Fantasy, Short, Third Person

coming

coming

Game Project Four - The Druid

  • Status: Prototype

  • Platforms: Windows

  • Author: Futuregames

  • Genre: Adventure, Action

  • Tags: Singleplayer

In this game project I made a Key-bind switzer so you can change your input key in the game with your own keys

The KeyBindMenu is made up of three different menus that are automatically generated depending on how many keys you have that you can replace